Skills
C++
C#
MATLAB
Unity
Unreal 5
Python
spaCy
Game Dev
Virtual Reality
AI for Games
Teamwork
Applied & Computational Mathematics
NLPs
Generative AI
MY PORTFOLIO
01
3D Tower Defense Game in VR
02
VR Simulation
03
Behaviour Trees in Games
Programmer
Ever had a vendeta against ants? Well, we have a game we know you'll enjoy! Defend Basko, a life long friend, the only way you know how... Makeshift picnic towers! Join the fight to protect your best friend, take action against these critters in... tANTrum!
Experience the tower defense genre as you've never seen it - in VR!
Programmer/Researcher
As part of the QUT Vacation Research Education Scheme, I undertook a research project that investigated the effects of fallible embodied agents on people's perception of AI such as chatGPT.
Programmer
In this project, a mech bot was created using behaviour trees. I created a working behaviour tree, converted from a provided FSM solution for transitioning between primary leaf node states (Attack, Roam, Pursue, Flee). I also made a secondary behaviour tree for controlling the NPC weapon systems. This mech showcases realistic player-like behaviour.





