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Game Developer

Hailey Graham

Game Programmer who specialises in Unity and Unreal development | Bachelor Mathematics / Games and Interactive Environments at QUT (Queensland University of Technology)

Skills

C++

C#

MATLAB

Unity

Unreal 5

Python

spaCy

Game Dev

Virtual Reality

AI for Games

Teamwork

Applied & Computational Mathematics

NLPs

Generative AI

MY PORTFOLIO

01

3D Tower Defense Game in VR

02

VR Simulation

03

Behaviour Trees in Games

Programmer

Ever had a vendeta against ants? Well, we have a game we know you'll enjoy! Defend Basko, a life long friend, the only way you know how... Makeshift picnic towers! Join the fight to protect your best friend, take action against these critters in... tANTrum!

Experience the tower defense genre as you've never seen it - in VR!

Programmer/Researcher

As part of the QUT Vacation Research Education Scheme, I undertook a research project that investigated the effects of fallible embodied agents on people's perception of AI such as chatGPT.

Programmer

In this project, a mech bot was created using behaviour trees. I created a working behaviour tree, converted from a provided FSM solution for transitioning between primary leaf node states (Attack, Roam, Pursue, Flee). I also made a secondary behaviour tree for controlling the NPC weapon systems. This mech showcases realistic player-like behaviour.

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